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Independent Project- Week 34

 


Semester BWeek 34
Student: Tai Ser Yeet (22064351)
Programme: BA (Hons) Digital Media Design
Task: Week 34's Class Task



WEEK 34

Art Direction for Oyster 3D Model

This week, I started researching inspiration for my 3D model. The images I have attached below are a few examples of low-poly models that I would like to replicate. It is not too detailed and has bright colors that could attract the attention of the kids.

Using this low poly clam from Poly Pizza, I will use this as a base for my oyster. My goal is to split the model in half horizontally and only take the bottom part. After that, I will create the oyster's organs one by one.

Second Attempt at Exporting App

I DID IT! YAY! Although I finally got the camera portion of the app to work, I was unable to pinpoint the exact adjustments I made that got it to work. Nevertheless, here are a few changes I've made before the successful export. 
  • Installed AR Foundation
  • Installed XR Interaction Toolkit
  • Changed the Depth from Required to Optional (Edit> Project Settings> XR Plug-In Management> Google AR Core> Depth> Optional 

Prior to my second attempt at exporting the app, I stumbled upon an article that touched on the AR Foundation Fundamentals and one of the key points that led to my discovery was his statement on ARCore settings. The author instructed the readers to check if their device supports ARCore and Depth API. I searched for my tablet model (Samsung Tab S6) online and found that my device does not support Depth API so I made the feature optional in my built app. After that, I built and ran the app onto my tablet and that took about 30 minutes to complete. 

Screen Record of the App

I noticed that there was one major issue with the app. Whenever the camera was used, the screen would start glitching but the camera still worked. 

Feedback from Josh

  • Great visuals
  • The gesture controls on the left can be swapped to two buttons; turn left or turn right instead of having a makeshift dongle that allows users to move in 4 directions
  • The motion could be slow
  • The slider for scale can remain