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Independent Project- Week 26

 

Semester BWeek 26
Student: Tai Ser Yeet (22064351)
Programme: BA (Hons) Digital Media Design
Task: Week 26's Class Task



WEEK 26

Deciding Between the Platforms to Use For AR 

Unity & Vuforia
  • I have experience using the software
  • can create a UI design
  • there is a learning curve
Adobe Aero
  • easier to learn because it is just importing the assets into the app
  • cannot create UI Design using the software

Main Theme: Motion Poster 

2 Sub Ideas: 

1. Animating a 2D Paintings into 3D 


  • Use the Puppet Tool to animate the characters within the painting
  • Make it look like a cut-out 
  • The purpose is to make museum visits and historical matters more interesting and immersive 

2. Animating a 2D Poster About Mental Illness 



  • Pop-up artwork (have different layers)
  • The subject moves through the artwork (telling a short story)
  • The purpose is to gain insights into what the patients experience daily
  • To educate people about mental illnesses such as schizophrenia, anxiety, depression, bipolar, and dementia. Have animations that depict what the patients experience daily.
  • The main character of the animation could just be e.g a feather or a ball that goes through life
  • Observe and play with human weight, movement, speed, feelings, and behaviors so that viewers can associate themselves with the object

Josh's Feedback
  • Do it in Unity according to Josh, not Unreal based on Josh’s experience
  • Do more research and see which platform suits you
  • I could do an AR app based on making a poster come to life.
  • The idea of making the poster move will not be boring because it all comes down to how the user interacts with AR.
  • For example, you could make a poster of a dragon, and when the user scans the poster, the dragon will emerge and move toward the user.
  • For example, another one would be playing with colors. Let's say you have a blue and yellow circle at opposite corners. When a user scans, they will be able to see the colors mixing.

Steve's Feedback
  • Is AR the suitable medium for disseminating information regarding mental health? Or can it just be animation alone?
  • Users do not need to watch the animation on the screens to educate themselves about the topic.
  • The phone screen can sometimes turn out different than on laptop screens
  • Use Unity instead of Unreal because Josh said so and he could also guide you on achieving your idea.
  • We must take note that the animation about mental illness might trigger someone dealing with the same issue as well so be weary.
  • Understanding the choice of AR to other mediums out there is crucial so that the core message is not lost in translation.
  • Steve questions if this idea adds up to the 30 credits, it might be too little work