Semester B : Week 41 Student: Tai Ser Yeet (22064351) Programme: BA (Hons) Digital Media Design Task: Week 41's Class Task (Part 2) WEEK 41 [BLENDER] I am now creating No.2 which is the adductor muscle. From the picture, it looks like it is essentially a textured sphere with many shallow holes on the surface. I researched tutorials on how to create a similar model and found a video teaching step-by-step on how to produce a "perforated sphere". A UV sphere was first subdivided which increased the number of faces of the model. After that, random faces on the sphere were selected and deleted and subsequently, a subdivision modifier and solidify modifier were added to smoothen the edges and increase the thickness. Because I wanted the sphere to be solid, I tried adding another sphere inside of it but it was not looking good. I tried again but this time, I avoided deleting the faces of the sphere so that it remained solid. Next, I presse...